It is hard to describe when some game just hits that perfect spot for you. In Solforge you play a deck composed of 30 cards formed from 1-2 Factions out of a possible 4 to choose from. Simple enough you say? Yeah...and that hits on two of the things I really like. First of all I really like the feel and look of the factions. You have your typical nature based faction in the Uterra's. The futuristic technology faction in the Alloyin and the elemental fire faction in the Tempys. Last and not least the Nekrium which of course are the harbingers of death with zombies, skeletons and evil at every turn.
The other thing even though it may sound silly is I actually like that the deck size is 30. Although that may be a bit misleading as every card has 3 versions as they actually upgrade as you play! However...I like the idea of initially only having to organize 30 card versus the typical 60-70 of most other games. This allows you to make a bit more focused deck that is more predictable then most other games. Also since there is no resource mechanic like "Mana" you can play any card you get in your hand are never hosed because of not drawing enough resources early in the game.
I don't want this to go on to long as it was not meant to be a review or anything but I did want to point out some things I really do like about my time with Solforge thus far. I love the artwork. I like the fact the upfront learning curve is simple yet the underlying strategy and tactics are quite deep once you start to get into the game and see the different combinations and mechanics that can be used in your favor.
I do wish the game was a bit further along in its development. Things like no matchmaking, no trading or auction house, no persistent payouts other then a login daily and two match wins and no full screen setting are all troublesome. However all of these things are in the works and a few are very close according to devs (within a week or two as I understand).
The way I look at it is now is the time to get into Solforge. Its early in the life of the game so you can get in and learn and build your collection before there are rankings, tournaments and the like. Not that it will help my ranking at all...but at least I may be able to get at least one or two wins off those late to the party.
Solforge is fun and has great potential. I am looking forward to seeing if the developers can keep it on the right track. In the meantime I will continue to make updates on my travels through learning the game for those interested. I intend to forge my place in the game...even if its losing in the first round. =)